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Project Seed - Tower Defense

Discarded project of GoodGame Studios. Tower defense built in Unity.
The art of the game endured a lot of constant changes through testing processes, as design and vision was modified several times.

My Part in the game:
3D Modeling, Concept Art, UI Art, implementation in Unity

Video Credits:
Edition: Lukas Büffel
Concept Art: Leonidas Ampatzopoulos, Gianluca Romano, Christian Bittkau
Gameplay recording and cutting: Michael Zaman, Christian Bittkau
Logo and its animation: Livio Rajh

Project SEED - pre alpha

Concept fist interation - Linework: me - Colour: Leo Aba

Concept fist interation - Linework: me - Colour: Leo Aba

Biomass Extractor Model ver 2 : Overpaint Redesign plan  for Artstyle ver3

Biomass Extractor Model ver 2 : Overpaint Redesign plan for Artstyle ver3

Detailed Environment - Artstyle Test

Detailed Environment - Artstyle Test

Tank - Unit (color test)

Mixing machine Artstyle ver4

Mixing machine Artstyle ver4

Biomass Extractor Artstyle ver4

Biomass Extractor Artstyle ver4